NIL

Mobile Game

2020

Role
Creative director, Designer

Developpement
Mario von Rickenbach

Sound design
Jérémie Forge

Photos
Picture 03-©youcantbuybuy, Nadya Suvorova

Illusion on the red planet. At the beginning of the 20th century, Italian scientist Giovanni Schiaparelli made a discovery when he observed canals on the Martian surface. According to the scientist, these canals involve manufacturing processes and thus prove the existence of a form of life on Mars. Although Schiaparelli later claimed that this discovery was a mistake and due to an illusion created by a faulty telescope, this misinterpretation had already gained enough momentum to be accepted as scientific fact. This story, which fed the collective imagination and gave a decisive boost to the development of science-fiction culture, is the starting point for NIL, a puzzle game based on the concept of illusion. Playing with the inclination of the device, users reconnect the various channels to evolve in Martian landscapes.

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Materialquartett
Card Game
Augmented Materials
Playful Interface
NIL
Mobile Game
Materiality Lab
Visual navigation
Light Catcher
Poetic Optical Device
Refractive sculptures
Glass Objects
Drawing Guides
Template Rulers
Revolution
Window Displays
Marine Planeten
Interactive Installation
Kaleidoscope
Interactive Pattern Generator
MIKMA
Interactive Documentary
OKO
Mobile Game